Karate Man - SDJ-013 - Common - 1st Edition Tweet Out of stock. Wishlist Details ATK/DEF: 1000/1000 Attribute: Earth Card Number: SDJ-013 Card Rules: Rulings powered by The Netrep API. 'Revese Trap's' effect is not applied because 'doubled and halved' are not considered as increasing or decreasing. If Karate Man is equipped with Megamorph, and Megamorph is halving Karate Man's ATK, and you use Karate Man's effect, Karate Man's ATK is 2000. If you use Karate Man's effect, and THEN equip him with Megamorph after that, and Megamorph would halve his ATK, then his ATK is 500. If the effect of 'Shrink' is applied after 'Karate Man's' effect has been used, its ATK will become 500. If 'Karate Man' is affected by 'Shrink', then its effect is activated, its ATK will become 2000. [Re: Interdimensional Matter Transporter] When 'Karate Man', or a monster affected by 'Limiter Removal', is removed from play with 'Interdimensional Matter Transporter', it is not destroyed that turn because the effect of 'Karate Man'/'Limiter Removal' is reset. Card Text: You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase. Card Type: Effect Monster Edition: 1st Level: 3 Monster Type: Warrior Name: Karate Man Passcode: 23289281 Rarity: Common Set: Starter Deck Joey